Lead 3D Environment Artist
Imagination gives us the power to create worlds that never were. From a single bolt to an entire universe, help us shape the land, skies, and stars of our original IP.
We are looking for a Senior or Lead 3D Environment Artist who understands the difference between "Will anyone notice?" and "If it’s not there - the player will feel it." If you know what we’re getting at, then come work with our close knit team, and have a huge impact on our artistic vision.
- The most important part of any application is your portfolio. We’re looking for a depth and breadth of work
- We estimate that the person will have at least 5 years experience in game development, specifically creating levels and/or architectural models, though they will likely have more
- The ideal candidate has worked on several AAA titles as an environment or level artist. We need someone who has been through the process a few times, so they can help us define our pipelines, tools, and workflow
- Games are created by teams, not by individuals. We need people who love to collaborate, not people who thrive in solitude
- We need someone with experience creating game ready assets, taking them into engine to build levels, then creating both interior and exterior lighting
- You need to be proficient in Maya or 3ds Max and have knowledge of tools such as Substance Designer/Painter, Photoshop and ZBrush
- You must know how to texture using both procedural and painted techniques, using a PBR workflow
- You need the ability to self critique your own work and improve it, and be able to interpret design intention and push it further
- An understanding of technical game art theory (polycount, optimization, texel density) and traditional art theory (form, shape language, color)
- Knowledge of modularity for efficient level building
- Knowledge of post processing and fine tuning of assets to improve look of level
- Experience using Substance Designer/Painter
- Experience in concept art, lighting, or VFX
- An ability to quickly learn new tools and pipelines
Bonfire is a start-up with a flat hierarchy. We aim to give everyone the creative freedom to do their best work, without a bunch of rules and bureaucracy in the way. We are creating a company and a world from scratch, and we need someone excited to build both. We can also offer something that most companies can’t - our equity packages mean everyone at Bonfire is an owner.