We are a game studio at the beginning of our journey. Our quest is to build legendary experiences that bring players closer together, united in a sense of adventure, exploration, and fellowship. Our vision is to create a studio culture that brings together the most talented developers in the world to work on small teams - where everyone can be empowered, learn from each other, and have a large impact. Imagination will be our compass. Join us on the adventure of a lifetime.
We are expanding our tribe with developers who know that excellence is a journey, and that the best adventures are shared with friends. Our culture is still developing, and we need talented, good humans from different backgrounds to come and shape it with us.
Do you love working on repetitive tasks that could be automated by robots? We don't either. We'd rather be making games, just like you. Bonfire is looking for a tools, automation, and systems engineer who can build some cool robots - so we can get back to making games.
We’re looking for an exceptional engineer and a game designer in one - a passionate, lifelong gamer who wants to be on the front lines of game development. You’ll mind meld with our world class design team to create our new IP.
Be the founding animator at a brand new studio. We need someone who can bring characters to life - and breathe life into legends.
The level designer has a massive influence on the player experience. You are an architect, set designer, puppeteer and a storyteller, all in one. You will be defining the gameplay potential of the environment: everything from how the player moves through it, to what monsters and challenges lie in store, and even what treasure awaits.